v0.1.7 Fixed client prediction errors and more
ProjectHvH » Devlog
This update fixes the new client prediction error system and a couple more things.
- Fixed client prediction errors
- Updated CorrectPredictionErrorsOverride.lua and PacketOrderErrorOverride.lua
- Lowered the scout's damage
- Fixed autowall going through the whole map in some places
- Added CheatApi.GetMaxFutureTicks()
- Added WeaponBase.FastProxyBulletRayCast()
!!!!!!!!!Please don't join the discord if you are insufferable, toxic, or just a generally annoying person. HvH is dying for a reason!!!!!!!!!!!
Files
phvh-win-build(0.1.7).zip 110 MB
Version 6 57 days ago
phvh-linux-build(0.1.7).zip 116 MB
Version 6 57 days ago
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ProjectHvH
Create hacks using Lua 5.2 to compete against other hackers in a Counter-Strike like FPS
Status | In development |
Author | stickrpg |
Genre | Shooter |
Tags | competitive, csgo, FPS, Hacking, hvh, Multiplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.1.6 Client prediction error fixing and more62 days ago
- v0.1.5 Manual model rendering and moreMay 19, 2025
- v0.1.4 Fixed bugs and moreMay 09, 2025
- v0.1.3 Flexible hooking and other QOLMay 06, 2025
- v0.1.2 Linux Support and FixesApr 27, 2025
- v0.1.1 First UploadApr 21, 2025
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