v0.1.6 Client prediction error fixing and more
ProjectHvH » Devlog
This update will probably have bugs.
- Changed moonsharp to moonsharp-unityenhanced https://github.com/SmilingCatEntertainment/moonsharp-unityenhanced
- Added the weapon Scout
- Added buy menu
- Added a convar (modifiable server rules) system
- Added CheatApi.GetConsoleVar
- The scene.load and scene.restart commands now work in the console
- Added CheatApi.Draw.OutlinedText
- Added HookEnum.CorrectPredictionErrors
- Added HookEnum.PacketOrderError
- Updated GameCode\Hooks\CreateMoveOverride.lua
- Added GameCode\Hooks\CorrectPredictionErrorsOverride.lua
- Updated PlayerInfo.Simulate check Api if you use this
- Removed FinalMovePositionProxy and FinalFlags from class MovePacket
- Added PacketNumber to class MovePacket
- Added LastPacketNumber to class PlayerInfo
- Clientside prediction error fixing
- Fixed slope movement
- Fixed rtgi
- UI changes
- More maps
!!!!!!!!!Please don't join the discord if you are insufferable, toxic, or just a generally annoying person. HvH is dying for a reason!!!!!!!!!!!
Files
phvh-win-build(0.1.7).zip 110 MB
Version 5 63 days ago
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ProjectHvH
Create hacks using Lua 5.2 to compete against other hackers in a Counter-Strike like FPS
Status | In development |
Author | stickrpg |
Genre | Shooter |
Tags | competitive, csgo, FPS, Hacking, hvh, Multiplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.1.7 Fixed client prediction errors and more57 days ago
- v0.1.5 Manual model rendering and moreMay 19, 2025
- v0.1.4 Fixed bugs and moreMay 09, 2025
- v0.1.3 Flexible hooking and other QOLMay 06, 2025
- v0.1.2 Linux Support and FixesApr 27, 2025
- v0.1.1 First UploadApr 21, 2025
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