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Devlog
v0.1.5 Manual model rendering and more
May 19, 2025
by
stickrpg
This update comes with a way to draw as many player models as you want through the PlayerInfo.RenderPlayerModel(int RenderMask) function with the HookEnum.PostRender hook. Also some balancing to exten...
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v0.1.4 Fixed bugs and more
May 09, 2025
by
stickrpg
This update was mainly just to fix the last update. There will still probably be some bugs, lmk in a post or on discord. Fixed packet overflow detection breaking the entire game (wups) Fixed weird ani...
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v0.1.3 Flexible hooking and other QOL
May 06, 2025
by
stickrpg
The main purpose of this update is to add a more flexible hooking system so you can hook multiple times or even override game functions. An example of overriding game functions can be found in Lua\Gam...
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v0.1.2 Linux Support and Fixes
April 27, 2025
by
stickrpg
#Update
Just a small update mainly for Linux support. Added the MaxFPS setting Added Linux support Fixed server pitch clamping Added CheatApi.GetPlatformEnum() so you can check the os/platform !!!!!!!!!Please...
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v0.1.1 First Upload
April 21, 2025
by
stickrpg
#DevLog
Welcome to ProjectHvH for a simple coding experience i would download VSCODE and a lua intellisense extension, i use vscode-lua https://marketplace.visualstudio.com/items?itemName=trixnz.vscode-lua Lu...
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