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ProjectHvH

ProjectHvH

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Devlog

  • v0.1.5 Manual model rendering and more
    May 19, 2025 by stickrpg
    This update comes with a way to draw as many player models as you want through the PlayerInfo.RenderPlayerModel(int RenderMask) function with the HookEnum.PostRender hook. Also some balancing to exten... Continue reading
  • v0.1.4 Fixed bugs and more
    May 09, 2025 by stickrpg
    This update was mainly just to fix the last update. There will still probably be some bugs, lmk in a post or on discord. Fixed packet overflow detection breaking the entire game (wups) Fixed weird ani... Continue reading
  • v0.1.3 Flexible hooking and other QOL
    May 06, 2025 by stickrpg
    The main purpose of this update is to add a more flexible hooking system so you can hook multiple times or even override game functions. An example of overriding game functions can be found in Lua\Gam... Continue reading
  • v0.1.2 Linux Support and Fixes
    April 27, 2025 by stickrpg#Update
    Just a small update mainly for Linux support. Added the MaxFPS setting Added Linux support Fixed server pitch clamping Added CheatApi.GetPlatformEnum() so you can check the os/platform !!!!!!!!!Please... Continue reading
  • v0.1.1 First Upload
    April 21, 2025 by stickrpg#DevLog
    Welcome to ProjectHvH for a simple coding experience i would download VSCODE and a lua intellisense extension, i use vscode-lua https://marketplace.visualstudio.com/items?itemName=trixnz.vscode-lua Lu... Continue reading
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Updated 20 days ago