v0.1.5 Manual model rendering and more
ProjectHvH » Devlog
This update comes with a way to draw as many player models as you want through the PlayerInfo.RenderPlayerModel(int RenderMask) function with the HookEnum.PostRender hook. Also some balancing to extended backtrack and other fixes.
- Fixed choked ticks accidentally being ordered into the future on the server (this means you couldn't backtrack intermediate records properly)(wups)
- Averaged the sync tick on the server that is sent from the client and clamp the max packetsimtick to the averaged synctick
- Forced queued max ticks on the server to CheatApi.GetMaxDeltaTicks()
- The HookEnum.CheatApi_PlayerPoser_ProxySetupHitboxes is now actually overridable
- !!!!!!! Added CheatApi.GetPacketSyncLatencyTicks() important for extending backtrack
- !!!!!!! Updated GetMaxDeltaTicks notes
- !!!!!!! Added CheatApi.GetMaxFutureTicks()
- Networked AnimationInfo.SmoothClampedVelocityYaw you can extract alot of information from this like a rough velocity yaw and a -90 - 90 real angle but its pretty convoluted(on purpose) idek how to
- Added AnimationInfo.GroundTouch()
- The server now animates every ground touch
- Added PlayerInfo.RenderPlayerModel(int RenderMask) to manually draw the player
- Added HookEnum.PostRender for manually drawing the players
- Added PlayerInfo.DontDrawModel
- Added class HitboxCacheInfo
- Added PlayerInfo.SetHitboxCache(HitboxCacheInfo Cache)
- Added PlayerInfo.GetHitboxCacheCopy()
- Minimally exposed InterpVector class
- PlayerInfo interp vectors are now accessible but with minimal functionality (also dont change the reference)
!!!!!!!!!Please don't join the discord if you are insufferable, toxic, or just a generally annoying person. HvH is dying for a reason!!!!!!!!!!!
Files
phvh-win-build(0.1.5).zip 97 MB
Version 4 3 days ago
phvh-linux-build(0.1.5).zip 98 MB
Version 4 3 days ago
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ProjectHvH
Create hacks using Lua 5.2 to compete against other hackers in a Counter-Strike like FPS
Status | In development |
Author | stickrpg |
Genre | Shooter |
Tags | competitive, csgo, FPS, Hacking, hvh, Multiplayer |
Languages | English |
Accessibility | Configurable controls |
More posts
- v0.1.4 Fixed bugs and more13 days ago
- v0.1.3 Flexible hooking and other QOL16 days ago
- v0.1.2 Linux Support and Fixes24 days ago
- v0.1.1 First Upload31 days ago
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