The mono build has some issues with network transforms, so I will polish up the game until I can figure out what's wrong with it. Player Networked aiming animat...
This is the final release of PhysPS. Its still 0.3.4 but built with the MONO backend instead of IL2CPP for potentially easier modding. Thank you to everyone who...
Improved custom map performance Some weapon balancing Weapons are now sighted in New main menu song (thanks Venti) Added the S.M.O.R.T. gun (thanks smort/little...
Rip Bot Alex More control over climbing (The left and right arm can be use separately to climb easier) Experimental audio occlusion effects Custom map visual do...
Removed region locks Slightly increased base player strength Finding servers should be a lot easier now and shouldn't require changing your steam download regio...
Fixed dynamic entities on custom maps flinging the player Fixed legs randomly getting stuck in the wall Removed leftover objects on ditchhill Just a small updat...
New custom map making with NetRadiant-custom (Instructions in the download) New positional voice chat Added 5 new weapons All weapons now have proper models (re...
Removed ping indicator (it caused a crash and didn't work anyways) optimized the "Stick Trench" map changed the HUD thanks to HIZOPH Added a credits menu (when...
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place to share and discuss stuff about PhysPS
my discord server for keeping up with any of my other upcoming projects or just a place to share your stuff and talk: https://discord.gg/kwfCGgt4hq