v0.3.1 Some bug fixes
PhysPS » Devlog
- Fixed dynamic entities on custom maps flinging the player
- Fixed legs randomly getting stuck in the wall
- Removed leftover objects on ditchhill
Just a small update to fix a pretty major problem that was discovered by yarfish on discord where dynamic entities on custom maps would fling the player into oblivion.
Files
OLD_PhysPS(0.3.1).7z 283 MB
Nov 26, 2024
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PhysPS
a physics based fps sandbox
| Status | In development |
| Author | stickrpg |
| Genre | Shooter |
| Tags | FPS, Multiplayer, Physics, Sandbox |
| Languages | English |
| Accessibility | Interactive tutorial |
More posts
- 0.3.5 Final release postponed63 days ago
- Final Release!!!!!Jul 14, 2025
- v0.3.4 Improved custom map performace and moreJun 01, 2025
- v0.3.3 Better climbing and other improvementsJan 23, 2025
- v0.3.2 Region bypassDec 29, 2024
- v0.3.0 Custom maps and a bunch more!!!!!!Nov 12, 2024
- v0.2.2 Some bugfixes and a few changesApr 11, 2024
- v0.2.1 First bug fix update!!!!!!Apr 02, 2024
- v0.2.0 First update!!!!!!Feb 15, 2024

Comments
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is there any possibility you can make the pistols slide catch work when ur out of ammo?